Board · Formations · About
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The board
- Players. Both squads start on the bench under the pitch. Drag a player onto the pitch; tap one for its panel: edit (number, name, role, photo), back to the bench, rotate, duplicate.
- Selecting several. Drag a rectangle on empty pitch to catch items; the panel that opens can move, rotate, duplicate or delete them together.
- Drawing. The pencil replaces the mode buttons with the pen: shape (free, line, curve, square, circle, polygon; plain, dotted, wavy or filled), arrow head, size and colour. Tap a stroke to edit or move it.
- Equipment. The cone slides in a rail; drag a ball, goal, cone, mannequin, flag, ladder, hurdle, pole or shirt onto the pitch. The colour wheel tints what you drop next. The T drops a text label.
- Players view lines the bench up down the edges. Snap to grid snaps drags to a 5 % grid, shown while you drag.
- Undo and redo step through every change. The trash's Delete empties the board.
Animation
The camera button turns the board into frame 1 of an animation. Add a frame, move the players, and each moved item shows the path it will travel; drag the handle on a path to bend it. Play runs the phases, 1.5 s each with a half-second glide. Save keeps the whole animation; Save to Gallery records the playback as a video.
Saving and loading
The board is kept as you work. Save gives it a name, a note, a category and tags; the folder lists saved boards, squads and formations. Squads and formations have their own editors. Settings holds the pitch type and colour, the marker size and what a marker shows, the four teams' shapes, patterns and colours.
Keyboard
Ctrl+Z and Ctrl+Y undo and redo, Delete removes the selection, Escape closes what is open, Ctrl + wheel zooms the pitch.